Sunday, 26 April 2015

Check-In: 2015-04-25 (Saturday)

Body: WIN! + FAIL = PASS (walking, diet, but late bedtime)
Mind: WIN! (learning game engine, writing)
Spirit: WIN! (learning game engine, writing, music, TV)
Social: WIN! (visiting friends, watching TV with different friends, corresponding with family)

Yesterday was a great day. I went to Jason's house where Andrew gave us a tour of the Unity engine for game development. It's similar in layout to Frostbite, in terms of the environment anyway, though the engine itself is much more modular, which I like. It also uses Java and C# for scripting, which I think I'll enjoy much more than the awkward visual schematics that Frostbite uses. I'm sure schematics have their advantages, like the ability to visualize logical flows, but I find it makes simple actions like comparisons, ifs, loops, and even just holding values like integers to be really awkward. But that might just be my lack of familiarity with how schematics work. It's not like I received any formal training other than a 20 minute tour from a designer once.

Anyway, all that happened after I had a really big breakthrough on the novel outline. I often find that when I get a big story breakthrough, I'm less keen on it in retrospect than I was at the time. And while this has happened somewhat in this case, I still think there's a lot of useful ideas that came out of my brainstorm yesterday that deserve follow-up.

If all that wasn't enough, I popped by my friend Andy's place, where he and a different Andrew were watching Marvel movies and goofy YouTube documentaries. So the Social category was a huge victory yesterday, and yes, 75% of that was made up of Andrews.

I fell a little short on steps because of all this, though I still easily beat the 10k steps recommended by Heart and Stroke, so that's still a pass. I also ate a good deal of salad with supper, with a gloriously delicious grapefruit for desert, so diet was a win too. I got to bed late, though, so I'm only going to call that a pass.

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