I've decided to add a TV Trope of the day as a way to teach myself storytelling concepts. I'll explain it in my own words as an attempt to internalize the concept--if you disagree with me, or have additional information on it, please chime in. The discussion will help with my self-education.
Body: WIN! (walking)
Mind: PASS (Wolfram|Alpha)
Spirit: PASS (walking in nature, gaming, TV)
Social: WIN! (visiting with friends)
TV Trope of the Day: Pseudo Crisis - A crisis in the plot that exists just for the purpose of keeping the audience engaged briefly without otherwise being useful to the plot. For example: a cliffhanger right before a commercial break, where the crisis is immediately resolved after the commercial break. The pseudo crisis was fabricated just to get the audience back from the break rather than as an integral part of the story itself. Hopefully, the rise of content-focused media like Netflix, as opposed to advertisement-focus media like traditional television, will make the pseudo crisis less common.
Yesterday I spent most of the day walking around. I walked to get groceries around noon, then met up with Bandrew (former-BioWare Andrew, nicknamed "Bandrew" to separate him from the many other Andrews I associate with). We walked around for a while, and then I walked to the Double Greeting to meet up with Shane and Dean for our traditional Sunday Chinese dinner and TV.
I gave myself a pass under the Mind category because I played around with Wolfram|Alpha to write the blog post for today, but the rest of the day was pretty laid back, mentally--other than the non-stop education that naturally occurs when you are curious about the world and spend time in the vicinity of Shane and Dean, of course.
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